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Gaming named as a use: Khronos Group

Every version of this statement in our record, newest first, each with the state it was recorded with and the source it was read from.

Current value

Yes

Verified
www.khronos.org (Primary documentation), retrieved 2026-10-07

Observed 2026-10-07, last confirmed 2026-10-07, recorded in our database 2026-10-07.

Statement id st_1d2d3bf706365267e716 JSON Change feed Atom feed On the vendor page

This id stays the same when a new value supersedes the old one, when we withdraw the statement and when two duplicate entries are merged. Each version below keeps the state it was recorded with; today's confidence for the current value is on the product page. Not yet verified describes our research, never the product.

Versions

2 in our record since 2026-09-03
  1. Recorded 2026-10-07

    Yes

    Verified
    www.khronos.org (Primary documentation), retrieved 2026-10-07
    ...ndering and AI, glTF and OpenXR. While Virtual Reality hasn't been embraced so quickly by gamers, VR and Augmented Reality has its place in many other fields, and so technology such as O...

    Current version.

  2. Recorded 2026-09-03

    Not yet verified

    Not yet verified
    www.khronos.org (Primary documentation), retrieved 2026-09-03

    Superseded 2026-10-07 by the next version.

Changes attached to this statement

2
  • 2026-10-07 · Research update

    Khronos Group: Gaming named as a use documented (verified).

  • 2026-09-03 · Research update

    Khronos Group: Gaming named as a use is now recorded as not measured.